

Enemies would chase this stupid tank down any way they could and ambushes were set up constantly as a thorn in my side. Reduced to babysitting a tank unit that was pivotal to the storyline and built from the finest papier-mâché, I was dismayed at how often it would blindly move ahead of my army and draw the brunt of enemy attacks. The second mission had me cursing the “build an army and attack in the general direction of your opponent” gameplay and the ridiculousness of the the third mission had me pulling my hair out. The first mission in this game had me questioning whether Gameloft bothered to hire a dedicated writer for their team or if the developers had simply punched in a few lines of dialogue as an after thought.


With a campaign for each of the races, skirmish mode and online or bluetooth multiplayer available it seemed like blue skies were ahead but no, this game did not have fine weather in my future but a torrential hailstorm of frozen turds. There are three races that mirror those in Starcraft directly and gameplay is incredibly smooth. With thousands of games coming out every year and only so many hours in the day, why would I spend my time playing something mediocre? Well, after reading some positive five-star reviews on the iTunes store for Starfront: Collision and a brand new iPad in hand, I decided to put my Starcraft 2 RTS bias aside and give this game a go.įrom the moment I loaded the first tutorial level I was immediately impressed by how well RTS controls translated to the iPad and was eager to get into the campaign. There’s nothing worse than a poorly-made video game.
